Gaoler's Bane
Gain 2 dice on attempts to escape bodily restraints or grapples.
Vampire: The Masquerade · Revision 1Gain 2 dice on attempts to escape bodily restraints or grapples.
Vampire: The Masquerade · Revision 1Become immune to electrical current and redirect it.
Vampire: The Masquerade · Revision 1Surround the user with mobile mist that interferes with identification and gunfire.
Vampire: The Masquerade · Revision 3Prevent another vampire from reducing Hunger by feeding.
Vampire: The Masquerade · Revision 1Prevent a target from healing for the formula’s duration.
Vampire: The Masquerade · Revision 1Adapt another formula so any vampire can use it.
Vampire: The Masquerade · Revision 1Release a paralyzing gas that affects mortals and supernatural beings.
Vampire: The Masquerade · Revision 1Drive out blood-borne illness in ignited gas.
Vampire: The Masquerade · Revision 1Release a burst of gas that does no direct damage but suppresses the signs of life created by Blush of Life.
Vampire: The Masquerade · Revision 1Gain access to another language.
Vampire: The Masquerade · Revision 1Add 3 dice to attempts to obtain honest answers through Persuasion or Intimidation.
Vampire: The Masquerade · Revision 1Gain 4 dice on Mental Skill pools, Discipline Skill pools, and Mental resistance to Disciplines.
Vampire: The Masquerade · Revision 1Store sunlight for later release through touch against vampires.
Vampire: The Masquerade · Revision 1Supply a small electrical current through bodily contact.
Vampire: The Masquerade · Revision 1Temporarily endure sunlight through a formula associated with the Path of the Sun.
Vampire: The Masquerade · Revision 3Reshape a person into their own ideal human appearance.
Vampire: The Masquerade · Revision 1Prepare a thrown incendiary with a supernatural core of flame.
Vampire: The Masquerade · Revision 1Remove memories of another person’s wrongdoing.
Vampire: The Masquerade · Revision 1Obtain one person’s agreement with a statement through supernatural influence.
Vampire: The Masquerade · Revision 1Create a conscious slime familiar through Fixatio.
Vampire: The Masquerade · Revision 1Break a Blood Bond through a painful expulsion.
Vampire: The Masquerade · Revision 1Overload electrical equipment through contact with the device or metal connected to it.
Vampire: The Masquerade · Revision 1Embed a communication in a vessel’s blood for the next vampire who drinks it.
Vampire: The Masquerade · Revision 1Slow the passage of time for an eligible subject.
Vampire: The Masquerade · Revision 1Improve animal blood so it provides nourishment comparable to human blood.
Vampire: The Masquerade · Revision 1Produce corrosive bodily secretions that do not harm the alchemist.
Vampire: The Masquerade · Revision 1Impose a one-die penalty to most pools of affected religious targets.
Vampire: The Masquerade · Revision 1Make a vessel unusually tempting to vampires.
Vampire: The Masquerade · Revision 1Follow the scent of the nearby vampire with the greatest Blood Potency.
Vampire: The Masquerade · Revision 1