Werewolf: The Apocalypse · Official
Rite of Patronage
All pack members participate.
Rite
- Participant model
- One Rite master, with eligible assistants.
- Group roll policy
- The Rite master must know this Rite and have at least one Rage. Other participating Garou must also retain their Wolf. Each helper contributes one Rage die, plus one regular die if they know the Rite. Use the Rite master’s traits and include their normal Rage dice. Unless the specific Rite says otherwise, performance occupies a scene, and a failed Rite cannot be led again by that master until the next day.
- Cost:
- Not specified
- Duration:
- Not specified
- Roll:
- New patron’s associated Renown + Etiquette
- Requirement:
- See effect
- Amalgam:
- Not specified
- Difficulty:
- 4 minus sessions since the last patron was chosen, minimum 1
- Performance time:
- One scene
Effect
All pack members participate. Choose a patron represented by a member’s tribe, or seek a different patron through the additional story and negotiation it requires. Success gives each packmate its Favor alongside their tribal Favor; members of that patron’s own tribe double its Favor bonus. A Brutal outcome need not fail, but offends the previous patron, requiring penance and Contrition before requesting its help again.
References
WTA Wiki: Rites · Open source ↗
Rite of Patronage; wiki reports Corebook pp. 184–185 · Verified: identity, current wiki facts described in this entry
Werewolf: The Apocalypse Corebook · p. 184–185 (PDF p. 186–187)
Rite of Patronage · Verified: identity, current wiki facts described in this entry
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.