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Werewolf: The Apocalypse · Official

Rite of Patronage

All pack members participate.

Rite

Participant model
One Rite master, with eligible assistants.
Group roll policy
The Rite master must know this Rite and have at least one Rage. Other participating Garou must also retain their Wolf. Each helper contributes one Rage die, plus one regular die if they know the Rite. Use the Rite master’s traits and include their normal Rage dice. Unless the specific Rite says otherwise, performance occupies a scene, and a failed Rite cannot be led again by that master until the next day.
Cost:
Not specified
Duration:
Not specified
Roll:
New patron’s associated Renown + Etiquette
Requirement:
See effect
Amalgam:
Not specified
Difficulty:
4 minus sessions since the last patron was chosen, minimum 1
Performance time:
One scene

Effect

All pack members participate. Choose a patron represented by a member’s tribe, or seek a different patron through the additional story and negotiation it requires. Success gives each packmate its Favor alongside their tribal Favor; members of that patron’s own tribe double its Favor bonus. A Brutal outcome need not fail, but offends the previous patron, requiring penance and Contrition before requesting its help again.

References

WTA Wiki: Rites · Open source ↗
Rite of Patronage; wiki reports Corebook pp. 184–185 · Verified: identity, current wiki facts described in this entry
Werewolf: The Apocalypse Corebook · p. 184–185 (PDF p. 186–187)
Rite of Patronage · Verified: identity, current wiki facts described in this entry