Crinos
The form with the largest combat bonuses and the strongest behavioral restrictions.
Rules
Shifting requires two Rage Checks. Add four dice to Physical tests and four Health boxes. Unhealed damage remains when the extra boxes are removed. Claws add three damage, which is superficial against vampires, werewolves, and creatures with comparable resistance. Bites add one aggravated damage. One Rage Check regenerates two Health levels.
Stealth tests and Social tests other than Intimidation automatically fail. Speech is limited, and ordinary human witnesses experience Delirium. At the beginning of each turn, spend one Willpower to avoid frenzy unless the werewolf killed something on the previous turn. Leaving this form reduces Rage to 1.
References
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.