Werewolf: The Apocalypse · Official
Rite of Shadow Passage
Open passage through the Gauntlet for the participants.
Rite
- Participant model
- One Rite master, with eligible assistants.
- Group roll policy
- The Rite master must know this Rite and have at least one Rage. Other participating Garou must also retain their Wolf. Each helper contributes one Rage die, plus one regular die if they know the Rite. Use the Rite master’s traits and include their normal Rage dice. Unless the specific Rite says otherwise, performance occupies a scene, and a failed Rite cannot be led again by that master until the next day.
- Cost:
- Not specified
- Duration:
- Not specified
- Roll:
- Any Renown + Occult
- Requirement:
- Not specified
- Amalgam:
- Not specified
- Difficulty:
- Local Gauntlet; reduce by 2 when returning to the physical world
- Performance time:
- One scene
Effect
Open passage through the Gauntlet for the participants. Dedicated clothing accompanies them; other possessions need a suitable supernatural effect. Each Brutal outcome inflicts one Aggravated Health damage on participants crossing, but does not automatically fail the Rite.
References
WTA Wiki: Rites · Open source ↗
Rite of Shadow Passage; wiki reports Corebook pp. 182–183 · Verified: identity, current wiki facts described in this entry
Werewolf: The Apocalypse Corebook · p. 182–183 (PDF p. 184–185)
Rite of Shadow Passage · Verified: identity, current wiki facts described in this entry
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.