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Vampire: The Masquerade · Official

Oblivion Sight

See through darkness and perceive ghosts that are present.

Ceremonies requiring this power

Level 1

Cost:
None
Duration:
One scene
Roll:
None
Requirement:
None
Amalgam:
None listed
Opposing pool:
None

Effect

See through darkness and perceive ghosts that are present. While these senses are active, social interactions with mortals take a two-die penalty.

References

VTM Wiki: Oblivion · Open source ↗
Oblivion Sight; wiki cites Players Guide p. 85; Chicago by Night p. 293 · Verified: name, level, current wiki mechanics and exceptions, listed prerequisites