Allies
Allies are mortal people or groups who willingly help you because of an established relationship. They have their own interests and may ask for help in return.
Overview
Buy Effectiveness and Reliability separately and add their costs, to a maximum of six dots for one Ally. Effectiveness 1 supplies a Weak mortal; 2 an Average mortal or organized Weak group; 3 a Gifted mortal or dangerous Average group; 4 a Deadly mortal, supernatural Gifted mortal, or armed Gifted group. Reliability 1 means a fifty-percent chance of responding; 2 means arrival within 1–10 hours; 3 means responding as soon as circumstances permit. A group normally contains as many members as there are player characters.
Details
- Dot cost
- 2–6
Feature
- Learning
- single
Related Merits & Flaws
Flaws
-
Enemy
A drawback associated with Allies.
References
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.