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Vampire: The Masquerade · Official

Descendant of Karl Schrekt

Schrekt’s lineage connects the character to Tremere traditionalism, prepared magic, and knowledge of supernatural threats.

Overview

Choose benefits that fit your history and agree their people, places, and obligations with the Storyteller. Each benefit below is a separate purchase.

Details

Eligibility
Tremere characters with the appropriate lineage.
Purchasing benefits
Buy each benefit separately at its listed dot cost. Higher-dot purchases do not include lower-dot benefits.

Benefits

1 · Remember the House

Once per story, ask the Storyteller for one fact about House Tremere’s activities or the clan before the destruction of its leadership.

Earlier tiers
Not required

2 · Hardliner

With Storyteller agreement, add two dice to tests resisting efforts to divert you from Schrekt’s goals.

Earlier tiers
Not required

3 · Ritual Preparedness

Once per story, perform one known ritual in five minutes without preparation at the scene, treating the necessary preparations as already completed.

Earlier tiers
Not required

4 · Archon’s Bane

You have a hunted supernatural Ally rated four dots. Once per story, they answer a call for help within 1–10 hours. Maintaining the relationship includes protecting them from their pursuers.

Earlier tiers
Not required

5 · Know the World

Your research collection provides a three-dot Haven Library with three appropriate Occult specialties, even if stored elsewhere. Once per story, ask the Storyteller a simple question about another kind of supernatural being.

Earlier tiers
Not required

Feature

Learning
Independent tiers

Loresheet

Subject
Tremere

References

Vampire: The Masquerade Corebook · p. 405 (PDF p. 407)
Descendant of Karl Schrekt · Verified: identity, eligibility, five separately purchased benefits, costs and limitations
VTM Wiki: Loresheets · Open source ↗
Corebook Loresheets; identity and eligibility · Verified: identity, eligibility, five separately purchased benefits, costs and limitations