The Week of Nightmares
Knowledge or survival of the Ravnos catastrophe connects the character to its witnesses, omens, and surviving relics.
Overview
Choose benefits that fit your history and agree their people, places, and obligations with the Storyteller. Each benefit below is a separate purchase.
Details
- Purchasing benefits
- Buy each benefit separately at its listed dot cost. Higher-dot purchases do not include lower-dot benefits.
Benefits
1 · Oral History
Add three dice to Performance tests when recounting the Week of Nightmares.
- Earlier tiers
- Not required
2 · Ravnos Remains
A group of surviving Ravnos provides Mawla 3 and brings news and warnings. Once per chronicle, they might agree to perform a powerful illusion; association with them can create political trouble.
- Earlier tiers
- Not required
3 · I Was There
Once per story, use your standing as a survivor to obtain a minor boon from a relevant historian, occultist, Ravnos, Gehenna cultist, or interested courtier.
- Earlier tiers
- Not required
4 · The Red Star
Once per story, contemplate the star for ten minutes to reduce Hunger to 2, or instead add one die to the pools of one Discipline for the night.
- Earlier tiers
- Not required
5 · Blood of Zapathasura
You possess a small vial of the Ravnos Antediluvian’s Blood. The Storyteller determines its effects if used; the benefit supplies no fixed numerical enhancement.
- Earlier tiers
- Not required
Feature
- Learning
- Independent tiers
References
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.