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Vampire: The Masquerade · Official

Cryptophilia

Rules

Actions that do not help uncover a secret lose 2 dice. Discovering a useful secret ends the compulsion. The vampire will not share the discovery except in exchange for a greater secret.

References

Vampire: The Masquerade Corebook · p. 210 (PDF p. 212)
Nosferatu — Compulsion · Verified: standard clan compulsion mechanics