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Vampire: The Masquerade · Official

Etiquette

Following the expectations of a social setting.

Overview

Etiquette is knowledge of the expectations that govern a social setting and the ability to act on them. It includes recognizing status, making appropriate introductions, and avoiding unintended offense. The conventions of a court, boardroom, and underground gathering may be very different.

Using the ratings

The examples below are original illustrations of relative capability, not automatic successes or new Difficulty rules. The pool, opposition, equipment, and circumstances still matter.

Ratings

RatingExample of capability
1 dot

Make a correct formal introduction.

2 dots

Fit into familiar local social venues.

3 dots

Navigate a demanding event gracefully.

4 dots

Use conventions deliberately to influence the room.

5 dots

Establish protocols that influential people adopt.

Specialties

  • Anarch

    Etiquette specialty listed in the Corebook.

  • Camarilla

    Etiquette specialty listed in the Corebook.

  • Celebrities

    Etiquette specialty listed in the Corebook.

  • Corporate

    Etiquette specialty listed in the Corebook.

  • Elysium

    Etiquette specialty listed in the Corebook.

  • Feudal

    Etiquette specialty listed in the Corebook.

  • One-Percenter

    Etiquette specialty listed in the Corebook.

  • Secret Society

    Etiquette specialty listed in the Corebook.

References

VTM Wiki: Character creation · Open source ↗
Skills · Verified: name, trait scope, rating scale, original illustrative examples
Vampire: The Masquerade Corebook · p. 164–165 (PDF p. 166–167)
Etiquette · Verified: name, trait scope, rating scale, original illustrative examples