Vampire: The Masquerade · Official
Shatter
Reflect injury stopped by Toughness back into the attacker or weapon.
- Cost:
-
- One Rouse Check
- Duration:
-
- One scene or until hit, as specified in the cited printing
- Roll:
- See effect
- Requirement:
-
- Toughness must be active
- Amalgam:
- None listed
Effect
A successful Brawl attacker suffers the amount Toughness subtracts as Superficial Health damage. A melee weapon instead receives that damage and breaks upon accumulating its damage modifier, unless specially unbreakable. You may activate in response to a hit if you have not used another Discipline that turn.
References
Cults of the Blood Gods · p. 104–105 (PDF p. 107–108)
Shatter · Verified: name, level, Discipline, effect, cost, roll, duration, limits
Entry information
Revision 3 · Published
Reference rules; not automatically enforced on character sheets.