Descendant of Tyler
Tyler’s lineage connects revolutionary leadership with a legacy of resistance to elder rule.
Overview
Choose benefits that fit your history and agree their people, places, and obligations with the Storyteller. Each benefit below is a separate purchase.
Details
- Eligibility
- Brujah characters with the appropriate lineage.
- Purchasing benefits
- Buy each benefit separately at its listed dot cost. Higher-dot purchases do not include lower-dot benefits.
Benefits
1 · Instigator
Once per story, add two dice when persuading a mortal crowd to violence.
- Earlier tiers
- Not required
2 · Champion of the Cause
Gain two Status dots among Kindred involved in a rebellion while it lasts. They may seek your leadership or advice, but plainly unreasonable directions need not be followed.
- Earlier tiers
- Not required
3 · Tyler’s Mercy
Once per story, end your frenzy immediately by taking the Brujah Compulsion instead. You return to yourself without the confusion or exhaustion associated with an interrupted frenzy.
- Earlier tiers
- Not required
4 · The Furores
Once per chronicle, obtain weapons, sanctuary where the Furores have influence, and surprise Allies available within one scene with five total Effectiveness dots. Use this support only against a Prince, unfit Baron, or higher-ranking vampire. Misuse turns the Furores against you; details beyond these grants are agreed with the Storyteller.
- Earlier tiers
- Not required
5 · Permanent Revolution
After overthrowing a sect leader, your continuing revolutionary commitment commands Anarch attention. With convincing speech and argument, Brujah Anarchs follow even suicidal orders without a roll. This authority lasts only while you keep fighting and avoid the privileges of the rulers you oppose.
- Earlier tiers
- Not required
Feature
- Learning
- Independent tiers
Loresheet
- Subject
- Brujah
References
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.