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Compel the Inanimate

Give an object a simple instruction that it carries out a few minutes later.

Cost:
1 Rouse Check
Duration:
Not specified
Roll:
Intelligence + Blood Sorcery
Requirement:
Not specified
Amalgam:
Not specified
Casting:
Normally 5 minutes per ritual level; apply any individual exception described in the effect.
Difficulty:
5 for a standard ritual test; use the stated resistance when the ritual calls for a contest.

Effect

Give an object a simple instruction that it carries out a few minutes later. Remain in its general vicinity. An observer using Sense the Unseen can identify the caster through a contest of Wits + Auspex against Composure + Blood Sorcery.

References

VTM Wiki: Blood Sorcery Rituals · Open source ↗
Compel the Inanimate; wiki cites Blood Sigils p. 69 · Verified: name, level, live wiki effect and exceptions, listed cost and roll, general casting rules