Vampire: The Masquerade · Official
Perfectionism
Rules
Subtract 2 dice from every pool while the compulsion persists. A Skill test that achieves a critical win ends it; otherwise it expires with the scene. Repeating an action softens its effect: subtract only 1 die on the first retry, then apply no compulsion penalty on the second retry.
References
Vampire: The Masquerade Corebook · p. 210 (PDF p. 212)
Tremere — Compulsion · Verified: standard clan compulsion mechanics
Entry information
Revision 2 · Published
Reference rules; not automatically enforced on character sheets.