Melee
Fighting with a weapon held in the hand.
Overview
Melee covers fighting with a weapon held in the hand. Knives, clubs, improvised weapons, and stakes all fall within it. The weapon’s properties and the chosen maneuver still matter; a high Skill rating does not remove the circumstances of the fight.
Using the ratings
The examples below are original illustrations of relative capability, not automatic successes or new Difficulty rules. The pool, opposition, equipment, and circumstances still matter.
Ratings
| Rating | Example of capability |
|---|---|
| 1 dot | Use a simple weapon without losing control. |
| 2 dots | Apply competent attacks and defensive movements. |
| 3 dots | Hold your own as an experienced armed combatant. |
| 4 dots | Adapt advanced weapon techniques under pressure. |
| 5 dots | Teach exceptional weapon use to accomplished fighters. |
References
Entry information
Revision 2 · Published
Reference rules; not automatically enforced on character sheets.