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Vampire: The Masquerade · Official

Haven

A Haven is a vampire's established refuge for the day. Its base rating measures protection, privacy, and usable space; individual improvements describe its facilities.

Overview

Each base dot adds one to the Difficulty of locating, entering, or surveilling the resting place, or adds one die to the appropriate resistance pool. It also adds one die to rolls to notice danger within the haven, including awakening rolls. Zero dots normally still permits a basic resting place; the No Haven Flaw is a separate disadvantage. Improvements can be bought individually, and a coterie may share a haven.

Details

Dot cost
1–3

Benefits

1 · Small

A compact refuge with better security or privacy than a default shelter.

Earlier tiers
Not required

2 · Established

A substantial refuge with useful space, security, or privacy.

Earlier tiers
Not required

3 · Extensive

An unusually large, private, or defensible refuge.

Earlier tiers
Not required

Feature

Learning
ranked

Categories

Term
Haven

Related Merits & Flaws

Merits

Flaws

References

VTM Wiki: Advantages and Flaws · Open source ↗
Haven · Verified: name, classification, dot cost, effect, restrictions
Vampire: The Masquerade Corebook · p. 188 (PDF p. 190)
Haven · Verified: name, classification, dot cost, effect, restrictions