Werewolf: The Apocalypse · Official
Living Ward
Concentrate without taking other actions to ward off spirits within 3 m (about 9.8 ft).
Gift access
- Source
- Theurge
- Cost:
- 1 Rage Check; Willpower may be needed to maintain it
- Duration:
- One scene or until released
- Roll:
- Resolve + Honor
- Requirement:
- Not specified
- Amalgam:
- Not specified
- Total Renown — Theurge:
- 8
- Action:
- Full
- Opposing pool:
- Spirit Power
Effect
Concentrate without taking other actions to ward off spirits within 3 m (about 9.8 ft). A spirit can breach the ward by winning the contest. On a loss, either drop the ward or pay Willpower equal to the losing margin. A legendary wolf spirit teaches it.
References
WTA Wiki: Auspice Gifts · Open source ↗
Living Ward; wiki reports Corebook pp. 155–155 · Verified: identity, current wiki facts described in this entry
Werewolf: The Apocalypse Corebook · p. 155–155 (PDF p. 157–157)
Living Ward · Verified: identity, current wiki facts described in this entry
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.