Vampire: The Masquerade · Official
Traversal
Run across steep surfaces or water for a brief burst.
- Cost:
-
- One Rouse Check
- Duration:
-
- One turn
- Roll:
-
- Dexterity + Athletics
- Requirement:
- See effect
- Amalgam:
- None listed
Effect
The Storyteller sets Difficulty from 3 for a climbable incline to 6 for a slick vertical surface or open water. A higher winning margin increases the distance reached; establish whether the destination is possible before rolling. More than about 60 meters (about 197 ft) across water or 30 building stories generally exceeds the power.
You must keep moving. The power does not let you stand on water or cling motionlessly to a wall.
References
Vampire: The Masquerade Corebook · p. 253–254 (PDF p. 255–256)
Traversal · Verified: name, level, Discipline, effect, cost, roll, duration, limits
Entry information
Revision 3 · Published
Reference rules; not automatically enforced on character sheets.