Necrotic Plague
Inflict a supernatural illness on a touched mortal.
- Cost:
-
- One Rouse Check
- Duration:
- See effect
- Roll:
- See effect
- Requirement:
- See effect
- Amalgam:
- None listed
Effect
Roll Intelligence + Oblivion while touching the victim. A vulnerable or already weakened mortal, including one with at most three empty Health boxes, is infected automatically. A healthy subject resists; the Players Guide System says Stamina, while its pool heading says Stamina + Stamina, so the Chronicle must resolve that discrepancy. Fortitude can provide Stamina + Fortitude resistance. Infection inflicts one Aggravated Health damage at the start of each following scene for a number of scenes equal to your Oblivion. Ordinary medicine cannot treat it, but vitae can heal it. A critical win may make it contagious by touch. The book inconsistently measures secondary infections in turns despite the main duration using scenes; resolve that before applying transmission. Use can warrant Stains, and an Oblivion Rouse result of 1 or 10 also causes one.
References
Entry information
Revision 3 · Published
Reference rules; not automatically enforced on character sheets.