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Vampire Players Guide — source revision

Local PDF with 250 pages. Citations distinguish printed pagination from the file's page sequence.

Publication details

Publication
Vampire Players Guide
Printing
PDF: 250 pages

Referenced entries

  • Affective Empathy
  • Animal Messenger

    Send a spoken message through a famulus.

  • Animalism

    Control and communication involving animals and the Beast.

  • Arms of Ahriman

    Direct shadow extensions to grapple, strike, or perform simple tasks.

  • Ashes to Ashes

    Dissolve a corpse by introducing your Blood.

  • Aura of Decay

    Spread damaging decay around yourself.

  • Auspex

    Perception that reaches beyond ordinary senses.

  • Awaken the Homuncular Servant

    Use a body part or an animal no larger than a small dog, the implement used to remove or kill it, and a mixture of urine, fecal matter, and semen.

  • Banu Haqim

    Feeding from another vampire can turn a controlled meal into a frenzy.

  • Banu Haqim Bane

    Feeding from another vampire can turn a controlled meal into a frenzy.

  • Blood Aegis

    Spend Blood to absorb a limited amount of ranged-attack damage.

  • Blood Sorcery

    Ritual and direct magic powered by vitae.

  • Blurred Momentum

    Make insufficiently accurate attacks miss, even when you cannot defend.

  • Celerity

    Movement and reactions accelerated beyond ordinary limits.

  • Chimerstry

    Distract onlookers with a momentary hallucination affecting one sense.

  • Coax the Bestial Temper

    Use sustained sound to alter nearby vampires’ resistance to frenzy.

  • Covetousness
  • Crash Down

    Turn a Soaring Leap landing into an attack against nearby targets.

  • Dominate

    Supernatural interference with another person’s thoughts and actions.

  • Earth’s Perseverance

    Hold your position against attempts to move you.

  • Eyes of the Serpent

    Hold one subject motionless with your gaze.

  • Fata Morgana

    Create an elaborate sensory illusion that cannot physically change the world.

  • Fatal Flaw

    Identify and exploit a weakness in a subject's defenses.

  • Fatal Prediction

    Place a mortal at risk of a future harmful coincidence.

  • Fleshcrafting

    Apply Vicissitude's alterations to another person's body.

  • Fortitude

    Resistance to harm and coercion beyond ordinary endurance.

  • Gift of False Life

    Prepare human corpses with blood, phlegm, and bile.

  • Gorgon’s Scales

    Turn the Resonance of your latest feeding into a specific defense.

  • Health

    Health measures how much physical injury a character can sustain. Its rating determines the number of boxes on the Health tracker; damage marks those boxes without reducing the underlying rating.

  • Hecata

    The bite causes pain, making even an agreed feeding difficult.

  • Hecata Bane

    The bite causes pain, making even an agreed feeding difficult.

  • Horrid Form

    Assume a monstrous body with temporary Vicissitude enhancements.

  • Invigorating Vitae

    Make Blood donated to a living recipient heal more serious injuries.

  • Judgment
  • Lasombra

    Reflections, recordings, and modern devices respond abnormally to the vampire.

  • Lasombra Bane

    Reflections, recordings, and modern devices respond abnormally to the vampire.

  • Melpominee

    Carry selected Presence powers through your unaided voice.

  • Mental Maze

    Confuse a victim's perception of the exits from their surroundings.

  • Messenger's Command

    Deliver a Dominate instruction through Animal Messenger.

  • Mind Masque

    Present a false inner identity to supernatural scrutiny.

  • Ministry

    Bright light interferes with the vampire, and sunlight is especially damaging.

  • Ministry Bane

    Bright light interferes with the vampire, and sunlight is especially damaging.

  • Morbidity
  • Necrotic Plague

    Inflict a supernatural illness on a touched mortal.

  • Obfuscate

    Concealment that interferes with an observer’s recognition.

  • Oblivion

    Powers concerned with supernatural darkness and the dead.

  • One with the Land

    Merge into your surroundings and perceive nearby events through animal life.

  • Panacea

    Help another person recover mental composure.

  • Passion Feast

    Slake Hunger by draining a nearby wraith's sustaining passions.

  • Plague of Beasts

    Make local wildlife interfere with one visible target.

  • Potence

    Physical force amplified by vitae.

  • Presence

    Supernatural influence over attention and emotion.

  • Protean

    Alteration of the vampire’s physical form.

  • Ravnos

    Reusing a sleeping location too soon risks burning the vampire.

  • Ravnos Bane

    Reusing a sleeping location too soon risks burning the vampire.

  • Relentless Grasp

    Make an established hold exceptionally difficult to break.

  • Rush Job

    Compress a non-opposed skill task into a minor action.

  • Ruthlessness
  • Salubri

    The vampire’s blood attracts dangerous attention; Discipline use reveals the third eye.

  • Salubri Bane

    The vampire’s blood attracts dangerous attention; Discipline use reveals the third eye.

  • Scour Secrets

    Search a collection of material for particular information using your Blood.

  • Shadow Cast

    Create a persistent supernatural shadow from your own body.

  • Shadow Cloak

    Use nearby shadow to conceal yourself or appear more menacing.

  • Shadow Perspective

    See and hear from a shadow while retaining awareness around your body.

  • Shadow Servant

    Send a detached shadow to observe and report back.

  • Shadow Step

    Travel from one sufficiently large shadow to another you can perceive.

  • Skuld Fulfilled

    Restore an old affliction to a mortal or strip a ghoul's protection from aging.

  • Slavish Devotion

    Protect your existing Dominate influence from another vampire's interference.

  • Stygian Shroud

    Cover an area in supernatural darkness that also harms mortals within it.

  • Subtle Hammer

    Apply your full strength through a small movement.

  • Suffuse the Edifice

    Project Awe, Daunt, or Majesty through the building you occupy.

  • Sway the Flock

    Influence the behavior of animals throughout an area.

  • Tempting Fate
  • Tenebrous Avatar

    Become a moving shadow that can pass through extremely narrow openings.

  • Thin-Blood Alchemy

    Prepared formulas that turn ingredients and vitae into supernatural effects.

  • Thrown Voice

    Project your voice from a visible location.

  • Touch of Oblivion

    Inflict a crippling injury through direct physical contact.

  • Transgression
  • Tzimisce

    Daytime rest must take place among a specifically defined charge.

  • Tzimisce Bane

    Daytime rest must take place among a specifically defined charge.

  • Unburdening the Bestial Soul

    Help a vampire recover moral stability while temporarily binding part of their will to yours.

  • Valeren

    Heal another vampire by sharing your supernatural endurance.

  • Vicissitude

    Reshape your body by reallocating its physical resources.

  • Weaving

    Maintain your defense against repeated ranged attacks.

  • Where the Veil Thins

    Determine how strongly the local boundary separates the living and the dead.

  • Willpower

    Willpower measures a character's capacity to maintain control, commit to a difficult choice, and withstand mental or social pressure. Its tracker records both deliberate expenditure and the strain inflicted by conflict.

  • Wrecker

    Concentrate Prowess on destroying a stationary object.

References

No source citations.