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Vampire: The Masquerade · Official

Gift of False Life

Prepare human corpses with blood, phlegm, and bile.

Cost:
1 Rouse Check
Duration:
Not specified
Roll:
Resolve + Oblivion
Requirement:
Amalgam:
Not specified
Casting:
Normally 5 minutes per level; apply individual exceptions described in the effect.
Difficulty:
2 for a standard ceremony test; use the stated opposing pool when the ceremony calls for a contest.

Effect

Prepare human corpses with blood, phlegm, and bile. Make one Rouse Check, spend five minutes casting, and roll Resolve + Oblivion at Difficulty 2. A win animates up to Oblivion prepared corpses; a critical win doubles that limit. Each obeys one simple task it can physically perform. Conditional instructions and complex work are beyond it, but the caster can point out a specific target. Animation ends when the task is complete or the body is destroyed.

The corpses do not defend themselves. Their pools are Physical 2, Social 0, Mental 0, with Intimidation 4; Health is 4 and Willpower 0. They take damage like vampires but ignore sunlight, cannot mend or heal, and lose at least 1 superficial Health to decay each day. They cannot be mentally controlled or influenced by someone else and do not respond to others’ speech or interference. They can contribute to Teamwork for simple physical labor without relevant Skills. General Difficulties: 2/1.

References

Vampire Players Guide · p. 91 (PDF p. 93)
Oblivion Ceremonies — general systems · Verified: name, level, current wiki mechanics and exceptions, listed prerequisites
Vampire Players Guide · p. 92 (PDF p. 94)
The Gift of False Life · Verified: name, level, current wiki mechanics and exceptions, listed prerequisites
VTM Wiki: Oblivion Ceremonies · Open source ↗
Gift of False Life; wiki cites Players Guide p. 92; Cults of the Blood Gods p. 208 · Verified: name, level, current wiki mechanics and exceptions, listed prerequisites