Vampire: The Masquerade · Official
Blood of Potency
Temporarily increase your Blood Potency.
- Cost:
-
- One Rouse Check
- Duration:
- See effect
- Roll:
- See effect
- Requirement:
- Not specified
- Amalgam:
- None listed
Effect
Roll Resolve + Blood Sorcery at Difficulty 2 + your current Blood Potency. A win raises Blood Potency by one; a critical win raises it by two, even beyond your generation's usual maximum. Duration clarification: the cited printing's System specifies a scene, while its Duration line also lists a night. Use a scene unless the Chronicle explicitly resolves that source inconsistency differently.
References
Vampire: The Masquerade Corebook · p. 273 (PDF p. 275)
Blood of Potency · Verified: name, level, Discipline, effect, cost, roll, duration, limits
Entry information
Revision 3 · Published
Reference rules; not automatically enforced on character sheets.