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Vampire: The Masquerade · Official

Blood of Potency

Temporarily increase your Blood Potency.

Cost:
  • One Rouse Check
Duration:
See effect
Roll:
See effect
Requirement:
Not specified
Amalgam:
None listed

Effect

Roll Resolve + Blood Sorcery at Difficulty 2 + your current Blood Potency. A win raises Blood Potency by one; a critical win raises it by two, even beyond your generation's usual maximum. Duration clarification: the cited printing's System specifies a scene, while its Duration line also lists a night. Use a scene unless the Chronicle explicitly resolves that source inconsistency differently.

References

Vampire: The Masquerade Corebook · p. 273 (PDF p. 275)
Blood of Potency · Verified: name, level, Discipline, effect, cost, roll, duration, limits