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Vampire: The Masquerade · Official

Feral Weapons

Transform natural weapons into more damaging claws or fangs.

Cost:
  • One Rouse Check
Duration:
  • One scene
Roll:
Not specified
Requirement:
Not specified
Amalgam:
None listed

Effect

Grow claws that add +2 to Brawl damage, or enlarge your fangs to remove the usual called-shot penalty for biting. These natural weapons deal Aggravated Health damage to mortals; Superficial damage they inflict is not halved. The +2 is damage, not attack dice, and does not apply to unrelated Brawl actions. The claw-versus-fang distinction follows the cited wiki revision rather than the less specific older local core printing.

References

Vampire: The Masquerade Corebook · p. 270 (PDF p. 272)
Feral Weapons · Verified: damage type, duration, cost
VTM Wiki: Protean · Open source ↗
Feral Weapons · Verified: claws, fangs