Werewolf: The Apocalypse · Official
Wind Claws
Claw attacks bypass mundane armor or damage reduction up to Wisdom.
Gift access
- Source
- Ahroun
- Cost:
- None in crinos; otherwise 1 Willpower
- Duration:
- One scene
- Roll:
- Wits + Wisdom only if required for supernatural armor
- Requirement:
- See effect
- Amalgam:
- Not specified
- Total Renown — Ahroun:
- 5
- Action:
- Free in crinos; otherwise Minor
Effect
Claw attacks bypass mundane armor or damage reduction up to Wisdom. The Storyteller decides whether supernatural protection can be bypassed and may require one test whose result lasts the scene. It replaces another active Claw Gift. A wind spirit teaches it.
References
WTA Wiki: Auspice Gifts · Open source ↗
Wind Claws; wiki reports Corebook pp. 163–163 · Verified: identity, current wiki facts described in this entry
Werewolf: The Apocalypse Corebook · p. 163–163 (PDF p. 165–165)
Wind Claws · Verified: identity, current wiki facts described in this entry
Entry information
Revision 1 · Published
Reference rules; not automatically enforced on character sheets.