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Vampire: The Masquerade · Official

Flesh of Marble

Negate the first physical injury suffered each turn.

Cost:
  • Two Rouse Checks
Duration:
  • One scene
Roll:
Not specified
Requirement:
Not specified
Amalgam:
None listed

Effect

Ignore the first source of physical damage in each turn, including fire but excluding sunlight. A critical win on an attack bypasses this protection. If the order is unclear, the Storyteller determines the first source from the fiction or uses the most damaging individual source that turn.

References

Vampire: The Masquerade Corebook · p. 259–260 (PDF p. 261–262)
Flesh of Marble · Verified: name, level, Discipline, effect, cost, roll, duration, limits