Vampire: The Masquerade · Official
Flesh of Marble
Negate the first physical injury suffered each turn.
- Cost:
-
- Two Rouse Checks
- Duration:
-
- One scene
- Roll:
- Not specified
- Requirement:
- Not specified
- Amalgam:
- None listed
Effect
Ignore the first source of physical damage in each turn, including fire but excluding sunlight. A critical win on an attack bypasses this protection. If the order is unclear, the Storyteller determines the first source from the fiction or uses the most damaging individual source that turn.
References
Vampire: The Masquerade Corebook · p. 259–260 (PDF p. 261–262)
Flesh of Marble · Verified: name, level, Discipline, effect, cost, roll, duration, limits
Entry information
Revision 3 · Published
Reference rules; not automatically enforced on character sheets.