Vampire: The Masquerade · Official
Summon
Call a previously influenced person toward your location.
- Cost:
-
- One Rouse Check
- Duration:
-
- One night; a later night requires another use
- Roll:
- See effect
- Requirement:
- See effect
- Amalgam:
- None listed
Effect
Concentrate for five minutes, then contest Manipulation + Presence against Composure + Intelligence. The target must previously have experienced your Awe, Entrancement, or Majesty, or tasted your Blood. A win communicates who is calling and where you are, but leaves compliance uncertain; a critical win brings them as quickly as possible without immediate danger. The pull does not require ruinous expense or serious personal risk.
References
Vampire: The Masquerade Corebook · p. 268 (PDF p. 270)
Summon · Verified: name, level, Discipline, effect, cost, roll, duration, limits
Entry information
Revision 3 · Published
Reference rules; not automatically enforced on character sheets.