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Ragabash

A pack’s challenger, deceiver, and critic of accepted answers.

Role in Garou society

Ragabash test whether customs and confident claims deserve the authority they receive. Their methods range from quiet infiltration to public mockery, depending on the person and the problem. Humor is one possible tool, rather than a compulsory personality.

Within the pack

They create openings by confusing opponents, exposing contradictions, and questioning plans that others have stopped examining. Their challenge to authority can help a pack adapt, but ridicule alone does not solve the problem it exposes.

Gifts

  • Blissful Ignorance

    Remain motionless and silent to evade sight, cameras, and most spirits.

  • Blur of the Milky Eye

    Add Wisdom to Stealth and defenses against physical attacks.

  • Corrupted Memories

    Alter an unaware human’s memories of the previous scene so another chosen identity replaces your own.

  • Crow's Laughter

    Target someone who can see and hear you.

  • Gremlins

    Disable a visible device within 5 m (about 16 ft).

  • Jump Scare

    Expose a target to a momentary glimpse of Umbral horrors.

  • Luna's Blessing

    Howl to a visible moon.

  • Open Seal

    Open ordinary mechanical locks or bars automatically.

  • Pulse of the Prey

    Track someone whose face and name you know.

  • Scent of Running Water

    Leave no mundane trail after activation, including footprints, disturbed plants, or biological traces.

  • Spider's Song

    Listen to a long-distance spoken exchange you know is occurring.

  • The Thousand Forms

    Assume a mundane animal’s form and senses, retaining Mental Attributes and using the form’s other pools.

  • Thieving Talons of the Magpie

    Steal a learned supernatural ability from a visible target after witnessing them use it.

  • Umbral Pocket

    Hide an object small enough to fit in your palm, pocket, or similar concealment, then move it into the Umbra.

  • Whelp Body

    Affect someone in sight within 5 m (about 16 ft).

Rules

The moon phase at the First Change determines a Garou’s auspice. It informs their customary role and provides access to the associated Gifts; it is not a fixed personality or a prohibition on other skills.

References

WTA Wiki — Auspices · Open source ↗
Ragabash; wiki reports Corebook pp. 55, 56 · Verified: identity, current wiki facts described in this entry