← Codex

Clan & Sire

Official Published

Banu Haqim

Feeding from another vampire can turn a controlled meal into a frenzy.

Vampire: The Masquerade · Revision 3
Official Published

Brujah

Resisting fury frenzy is harder for this clan.

Vampire: The Masquerade · Revision 3
Official Published

Gangrel

Frenzy leaves temporary animal traits with Attribute penalties.

Vampire: The Masquerade · Revision 3
Official Published

Hecata

The bite causes pain, making even an agreed feeding difficult.

Vampire: The Masquerade · Revision 3
Official Published

Lasombra

Reflections, recordings, and modern devices respond abnormally to the vampire.

Vampire: The Masquerade · Revision 4
Official Published

Malkavian

Bestial failures and compulsions temporarily impair a chosen Attribute category.

Vampire: The Masquerade · Revision 3
Official Published

Ministry

Bright light interferes with the vampire, and sunlight is especially damaging.

Vampire: The Masquerade · Revision 4
Official Published

Nosferatu

The clan’s appearance cannot be fully solved by ordinary disguise or common concealment powers.

Vampire: The Masquerade · Revision 3
Official Published

Ravnos

Reusing a sleeping location too soon risks burning the vampire.

Vampire: The Masquerade · Revision 3
Official Published

Salubri

The vampire’s blood attracts dangerous attention; Discipline use reveals the third eye.

Vampire: The Masquerade · Revision 3
Official Published

Toreador

Discipline use suffers in surroundings the character finds lacking in beauty.

Vampire: The Masquerade · Revision 3
Official Published

Tremere

The clan’s blood cannot bind vampires and takes more feedings to bind mortals.

Vampire: The Masquerade · Revision 4
Official Published

Tzimisce

Daytime rest must take place among a specifically defined charge.

Vampire: The Masquerade · Revision 3
Official Published

Ventrue

Only a defined preference of mortal blood can be fed on without extra effort.

Vampire: The Masquerade · Revision 3

Legacy references